For those of you who are planning on attending the Portland Code Camp, I thought I’d drop a note saying that I have a couple talks lined up. The schedule isn’t definite yet, so anything can get whacked at this point, but here’s where I’m at…
Talk One – Introduction to Python
I wanted to speak about something other than Microsoft products at Code Camp, and decided on Python. If you’re curious about it but don’t know where to begin (or why you should), then you might like this talk. It’s going to be aimed at devs who want to take a look at a different and interesting language.
Talk Two – Introduction to Text Adventure Game Programming with Inform
Now this is the kind of thing you might only be able to do at a Code Camp.
Something a lot of people don’t know is that development of text adventure games is still quite active and there are many different languages and tools used for creating them.
This talk is on my favorite of the bunch – a language called “Inform” that has a very distinct feel. It’s a strange mishmash of imperative and declarative coding. Even if you aren’t interesting in text adventure games, it’s fun to look at what happens to a language when it becomes as highly specialized as Inform. Where languages like C#, Java, and VB are meant to do many things well, Inform is meant to just do one thing well.
And I’m going to show you how to make it do that thing.
Interested?
If you want to go to this thing, then head over to our Yahoo! group to sign up.
And, for the more practical developer, remember that there will be plenty of “traditional’ sessions at Code Camp – it’s not just going to be weirdos talking about text adventure games.