in Search
Welcome to Neopoleon - Sign in | Join | Help
Navigation: Home | Forums | Galleries

Review - The Elder Scrolls IV: Oblivion

What It Is

If you don’t already know, then count yourself among the portion of the human race that still has a chance to procreate.

The Elder Scrolls IV: Oblivion is the latest in a series of role playing video games which is part of an immense government-sponsored program to control population growth.

Basically, nothing could be less sexy than playing an Elder Scrolls game. Not even farting a twinkie. I don’t even know how you could do that, but it’s still sexier than picking up a controller and battling dark elves in the land of Gr’aathwailee (or whatever magical land it is in which all this Elder Scrolls crap takes place).

People die while playing games from this series. They sit and mash buttons until their bodies cease to function. It’s not a glorious death, and it’s almost indistinguishable from the state the person was in while playing the game. The clearest indication of deceasion is the eventual liquefication of the corpse which, over time, manages to overtake the stench of the rotting half-eaten containers of microwave spaghetti that no doubt litter the room of the gamer.

I’m serious. If you don’t already know what Elder Scrolls is, then go away. Pick up a new, healthy hobby instead. Like getting cholera.

Background

I’m just going to start things off by saying that I hated the previous game in this series.

I sat down once to play Morrowind (Elder Scrolls III) for about eight hours. It contained nearly everything in the universe that I’ve ever hated.

I hate:

– Elves

– Orcs

– Trolls

– Ogres

– Battle axes

– Armor

– Hit points

– Dwarves (not real ones – I like them (except for dwarf mimes – they can just fuck off))

– Outside

And, most of all:

– Mushrooms

I don’t believe in a god, but if one exists, and if he’s listening, I’d like him to pay me a visit so we can have a little chat about this mushroom idea of his. They’re just awful. In every way. I don’t want to eat them. I don’t like looking at them. I hate the words used to describe their parts:

– Gills

– Caps

– Stems

– Spores

Think about the word itself: Mushroom.

Mush.

Room.

It’s disgusting. The concept of anything “mushy” is already gross, but the idea of an entire “room” of “mush” is too much for me to handle.

There. Just talking about it, I had a small seizure.

And again. Had another one.

I hate ‘em. And, nearing the eighth hour of my time in Morrowind, I came upon a village that was built out of mushrooms. Not those cute little Smurf mushrooms, either, but big, hulking, ominous, clearly violent-if-they-could-be, this-is-the-stuff-of-nightmares mushrooms.

I tried to cope. I thought it might make for a good opportunity to get over my fear. You know, like a virtual-therapy session or something. I could get close and personal with virtual mushrooms and make my peace with them.

It didn’t work at all.

After wandering around for a while, I came to this one mushroom that was about the size of Central Park. It just sat there and existed at me, threatening me with its presence. To my horror, I learned that it was even hollowed out – that I could go inside.

Which I did. It was compulsive. I couldn’t stop myself. Like the mushroom was exerting some kind of mind-control.

When I got inside, I thought I had arrived in my own, personal hell. I walked up to a “wall” and saw the “flesh” of the mushroom from which it had been carved. As though from a distance, I heard the words, “Oh, god, no… please, no” come out of my mouth. Then I spiritually threw-up, shut off the computer, and never played Morrowind again.

The Now

Given how taken I was with the third game in the series, it should come as no surprise that I reserved a copy of The Elder Scrolls IV: Oblivion several months before it was released (the 360 version).

It finally arrived on Tuesday, and, boy, it doesn’t disappoint.

It’s So Big

One of the selling points of Oblivion, as far as I can tell, is that the game world is big.

Like, huge.

Like, you could fit North Dakota inside the Dwarven High Council’s employee parking lot and still have room left over for South Dakota.

That big.

The great benefit of the size is that it allows Oblivion to shine where The Elder Scrolls has always succeeded…

Going Forward For a Long Time

The Elder Scrolls series has always offered near limitless possibilities where forward locomotion is concerned. The game world is a collection of small towns connected by vast expanses of randomly-generated scenery that goes on for miles and miles and miles and...

You could actually put a brick down on the “forward” button, take a trip to France, come back, and your character would still be doin’ it to it. Walkin’. Movin’. Motivatin’.

I ride my recumbent stationary bicycle for forty minutes each day. I do it for the endorphine rush. It’s why I’m always in such a good mood.

Today, I started going forward in Oblivion right when I started my workout.

Thirty minutes later, I was still going. I had seen a deer, and been aggressed by a wolf, but other than that, nothing was going to bump me from my course. It reminded me of my middle school science textbook’s definition of inertia, which was “The tendency for a moving object to continue in a straight line until acted upon by an outside force.”

In this case, my “outside force” was a small insectoid hummingbird that I met on a ridge as the sun was setting. This was about thirty-five minutes into my forward-going, and I felt I had been making excellent progress. The endorphines from my workout were flowing through my veins, and the whole world just seemed to have sunshine coming out of its ass. I loved it.

So, I came face to face with this little bug-like avian. It hovered. I looked at it. It looked at me. And I looked at it. And we were, like, connecting. I felt like singing.

And then it electrocuted my horse.

And then I decided to go in the opposite direction, which I did for the next half hour, bringing me right back to where I started.

I love this game.

A Simple But Flexible Game Engine

I’ve never understood the rules which govern role playing games. There’s all these dice and stats and things. Your character has fifty charisma and ninety-nine intelligence, so he can summon the spirit of the dead unicorn from the Halls of Shara’aa to defeat the Hobgoblin of Bandorth and blah blah blah. You need a degree in the game before you can play it. Not my kind of thing.

That’s why I’m glad these video game things take care of the complexity for me, and that the developers provided me with a clear, easy to understand manual chock full of helpful nuggets such as (taken directly from the manual – I’m not making this up):

– “The magnitude of the Dispel must exceed the spell’s resistance to dispel (based on its casting cost) in order to dispel it.”

– “Conjures a lesser Daedra bound in the form of a magical, wondrously light Daedric item.”

– “An Expert receives no penalty to his chance of detection while Sneaking for moving while Sneaking.”

It’s like the Oblivion team was getting into crunch time and just foisted the duties of writing the manual off onto the company’s Chinese lawyers.

I imagine that this is kind of what tax forms look like in the land of Fantasia.

With a Kick Ass Graphics System To Back It Up

All kidding aside, Oblivion is a nice looking game. Rats look like rats. The sky has clouds. Sometimes it rains. Water reflects. Grass sways.

The only problem is that, as you travel outside, the game stops every twelve seconds to load up new scenery, like it’s doing it acre-by-acre.

I tried to ignore it at first, but the truth is that the constant “Loading area…” messages and accompanying pauses robbed all my forward-going of some of its magic. With the game pausing as often as it does, it’s hard to pretend that I really am the mighty Cockthor (my in-game name) on a great quest to go forward all across the land, stopping for nothing except to be harassed by violent hummingbirds.

The Verdict

Oddly enough, I think this game kicks ass.

In my heart of hearts, I hate games like this. As I sit here, my character is being attacked by a cat-person with a hammer. That just pisses me off. I forgot to mention “Cat-people” in my list of things I hate. I hate them.

Still, though, I dig this game. According to the in-game clock (which should include an alarm to remind you to get up and eat occasionally), I’ve played for a total of nine hours since I picked it up on Tuesday. The only thing I remember from all that time is getting my ass kicked by that bird thing, but I’ve clearly been having a good enough time to keep on doing whatever it is that I’m doing in the game.

If, like me, you don’t have any friends or people who love you, this game is the perfect means by which to hide from real life.

Also, you kind of have to have respect for any game in which an androgynous elf can tell you, completely straight-faced, that you can’t fight in the arena until you’ve spoken with Owyn, the Blademaster, who works down at the Bloodworks.

Recommended, both as a means of entertainment and a birth control device.

Published Saturday, March 25, 2006 1:04 AM by Rory

Filed Under: , ,

Comments

 

ariel said:

I think I'll stick to World of Warcraft.
I have people who love me, but they are addicted to, so we raid gnoll tribes together... it's a form of bonding.

But seriously, the loading thing sounds lame. The only time you have a loading delay in WoW is going into the game and going into instances, the rest of the world is smooth-flowing.
And,... I didn't have to buy an Xbox 360 for it... just made my boyfriend pay for it. ;)
March 25, 2006 2:19 AM
 

Matt said:

Are the loading screens really that bad? I wonder how much better it will be if I get the PC version and install it on my bitchin' 10,000 RPM hard drive...
March 25, 2006 6:55 AM
 

emma said:

Great Job!!!

Really very well written. Hope to see some other great work!!
March 25, 2006 7:22 AM
 

Rory said:

ariel -

"And,... I didn't have to buy an Xbox 360 for it... just made my boyfriend pay for it"

Word.

I wish I had a boyfriend who paid for all my stuff.

Or something.
March 25, 2006 9:00 AM
 

Rory said:

Matt -

"Are the loading screens really that bad?"

Thet actually are.

"I wonder how much better it will be if I get the PC version and install it on my bitchin' 10,000 RPM hard drive..."

It'll get worse. The software will see that you have this "bitchin'" drive, and it'll say, "Well, now here's something I can take advantage of," and it'll start loading up the gameworld molecule by molecule, and it'll lag like nobody's god-damned business, and...

I don't know where I was going with that comment. The sleeping pills kicked in a long time ago, but I have yet to get to bed.
March 25, 2006 9:03 AM
 

J said:

My friend Ryan has a pretty sweet PC, loading screens take about 4 or 5 seconds? Definately not enough to cry about...

J
March 25, 2006 9:22 AM
 

Jeremy Brayton said:

Perhaps this be what you need: http://www.xbox360fanboy.com/2006/03/21/long-load-times-in-tes-oblivion-try-this/

The hard drive cache gets a little screwy, simply hold A down while the game is loading and it rebuilds it.

I've had the game since Wednesday but intentionally haven't touched it until today. Epic RPGs with a decent story will keep me for months and I don't think this will be any different despite the fact that I've never played an Elder Scrolls game (blasphemy?).

2 things sold me: One friend has been playing Morrowind on the Xbox and does nothing but talk about it. This from someone who describes himself as hating RPGs. Another friend started playing the computer version and swears off RPGs as well. He started playing and I IM'd him the message "if you haven't come back, I guess oblivion has you". 4 hours later he responds with "rather addictive" "massive game".

Oblivion doesn't have me yet but I suspect it'll only be a matter of time. I'm trying to keep what scraps of life I do have so maybe I'll try to keep the dosage level to a minimum.

Regarding death associated with games of this series: Microsoft should have developed a modified "Life Alert" (that service where old people who fall down push a button). Relying on a gamer to press a button to get medical attention is going to result in a 100% mortality rate unless of course it is a button on their controller. Vista's consumer ship date slipped for one simple reason: the Xbox 360 has reduced overall productivity as well as head count due to fatality resulting from games like this. There has been no one to back up this claim but posts like this hint to the dark recesses of truth. You used to be so vibrant and full of life Rory but you're dying inside. I should know, I suffer the same ill fate.
March 25, 2006 10:33 AM
 

Rory said:

Jeremy -

"Perhaps this be what you need: http://www.xbox360fanboy.com/2006/03/21/long-load-times-in-tes-oblivion-try-this/"

You *rock*. Thanks.

I was wondering if some weird HDD thing might have been the problem. I had just erased the FFXII demo, and figured it had done a number on the system. I also removed a bunch of demos, trailers, and whatnot.

I'm going to go see if this works in a minute. Rather hoping it will.

The only reason I'm not in bed yet is that I've been up tonight playing. It really is just a hole into which you shovel time.

"2 things sold me: One friend has been playing Morrowind on the Xbox and does nothing but talk about it. This from someone who describes himself as hating RPGs."

Interesting. That's pretty much how I am. I hate RPGs, but I've really been enjoying Oblivion (although I do like to take the time every now and then to laugh at all the stupid elf and orc crap).

It's ridiculously well done.

And, if this little cache-clearing trick works, the game ought to get that much cooler.

Thanks again, yo.
March 25, 2006 10:51 AM
 

Jake Good said:

Love the game... only have played a few hours, spent an hour going through Sideways Cave...

The opening scene was very good!

I love games that allow you to make it your own, but I also love games that "help" you along the way... I think Guild Wars did a good job of that.
March 25, 2006 5:19 PM
 

Ian said:

I quit Star Wars (another of your favorite games if I recall) only to get sucked straight into World of Warcraft.

damn addictive games and their damn sexy elf things.
March 25, 2006 7:12 PM
 

ariel said:


Rory-
it's comments like that that make people think you're gay.
;)
March 26, 2006 9:01 PM
 

Dale said:

cockthor... hahaha thats the best name i've heard in ages
March 27, 2006 9:59 PM
 

Kevin Ryall said:

You're right about mushrooms - they're evil...
March 28, 2006 2:00 AM
 

Stoney said:

I've got an Athlon X2 4200+, 2GB ram, Dual 7800GT's in SLI with a raptor HD and my game doesn't pause when I get the Loading Area message. The message comes up for about a second, but forward motion doesn't stop.

Get a decent gaming rig Rory...
March 28, 2006 8:42 PM
 

Tom Johnson said:

That has to be some of the funniest shit I've read in a long long time. I've only been playing for a few hours and it is an amazing game. What the hell is with the cat people?
March 28, 2006 11:45 PM
 

Rory said:

Tom -

"What the hell is with the cat people?"

I was wondering about that, too. When I decided yesterday to start over as a thief, I found out - they're just better at being thieves.

Really silly looking, though. I keep trying to forget that my character's tail is sticking out of his armor.
March 29, 2006 6:39 AM
 

Anonymous said:

Heh, the "Loading area..." takes about a half a second on my PC. Two 7200PRM SATA RAID drives, on an AMD 3200+ Dual Core. It's not even an issue.
April 9, 2006 9:50 AM
 

Tim said:

yes just to pop in... cat people always seem to die when i walk past them???... i must be heman or somfin!.

i have 1gb ddr400 and a 3ghz ht p4 and an x800 it runs smooth and game doesn't stop when loading area come about!...
April 17, 2006 6:24 AM
 

Tim Marman said:

My girlfriend calls it "the cat game" because my character is a freaky looking cat-person.

They are better thieves :)
May 9, 2006 6:40 PM
 

PID said:

maybe the goverment put it out as mind control, maybe were all going to end up shriveled mummys at a computer/xbox terminal. but if they did it for mind control, or to kill us off, or make us lazy, or what ever. the fact is you don't have to play it. heres the funny thing to me i have played morrowind so long now and it all ways been intresting. i get tired of all the little animals bothering me when i go from place to place, they never learn to fear my athoritie, but what can you do but killem and go on. i have never and siad i would never play or pay to play a game on line but if elder scrolls ever does it i prob. would become a lier. anyway the point i wanted to make was, if everyone is playing games and chilling, no one out on the streets a killing, so theres no scents in illing, it's all ok. ooooowww, i made a HAIKU. anyway the only thing more i could say is it would be cool if you could get married in the game open up a buisness have your wife run it bring back all your spoils and sell them in your shop. maybe have a kid and train them then when you get old and pass on you take your kids charicter so forth and so on.
May 18, 2006 10:48 AM
 

TrackBack said:

The Neopoleon.com End User License Agreement
March 25, 2006 8:43 PM
 

TrackBack said:

Possibly the nerdiest post I will ever write
March 28, 2006 9:02 AM
 

TrackBack said:

Drinking To Oblivion
April 2, 2006 7:18 PM
 

Jesse said:

You are a bitch homie. Mycophobia? you are pitiful, to think there are actually people out there like you makes me want end my life so I never have to deal with people like you.




January 18, 2007 12:59 PM
 

Rory said:

My dearest Jesse,

"You are a bitch homie. Mycophobia?"

What's mycophobia? I think you made it up.

I'm not saying I don't have it, but I am saying it doesn't exist.

"you are pitiful"

You're so right. Wouldn't I just be *that* much cooler if I thought orcs and dwarves and androgenous elfy things were the shit?

"to think there are actually people out there like you makes me want end my life so I never have to deal with people like you."

Nothing's stopping you :)
January 26, 2007 2:18 AM
 

Brian said:

Every time I download a new mod from TES Source, I see your quote in the sidebar, "Nothing could be less sexy than playing an Elder Scrolls game. Not even farting a Twinkie."

After downloading approximately 70 mods this past week, my curiosity has finally overtaken my shame and compelled me to read your little blog post here. I followed the link reluctantly, fully expecting the avalanche of sarcasm and shame that duly followed; what surprised me, however, was the excellence of your writing. I feel refreshed. Lately I've been depressed over the epidemically low writing skills of our generation--I'm like, 'seriously, these people need to level-up their writing skills omg.'

Maybe I've been hanging out in the wrong kind of forums. Like the kind where I download Oblivion mods and patches... I haven't even played the game since December; I've just been upgrading it and imagining how cool it will be if I ever feel like playing it again.

It's 2:30am. For now, I'm going to download some more mods to keep my mind off of the sex I'm not having.
February 18, 2007 11:25 PM
 

Twan said:

can you please stop trashing Morrowind its a very good game i still play it only because i dont have an Xbox 360 but its still fun
March 24, 2007 4:05 PM
 

Stuffs said:

If you loading times are bad on Oblivion you obviously about 3 years behind the average computer benchmark. Honestly, if you dont like a game, theres not alot you can do about it, about 5-8 million others do, and theres nothing wrong with it. Unless they are one of those weak-willed people that have nothing distinguishable of a life and can't pull themselves away from the screen....

Try playing the Supreme Commander demo, and Oh my God you will change your mind, it will bring you and the thing you call a computer to its knees, and then go Rambo on your arse.
April 12, 2007 4:07 PM
 

OBLIVIN FAN said:

Do you have to have a bad out look on everything with the asome game Oblivion? Just because you can't handle a good games you don't have to make a webpage and be an ASS.
April 17, 2007 8:31 PM
New Comments to this post are disabled

About Rory

I *own* this site, you loser.